An Inspiring Story

Hedy Lamarr’s Double life: Hollywood Legend and Brilliant Inventor written by Laurie Wallmark and illustrated by Katy Wu

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Now here is the kind of book I would love to see in K-5 classrooms.  While reading through a number of new picture books that came into the Doucette Library over the last little while, this one caught my eye.

This story has EVERYTHING! An accomplished woman, also pictured as a young girl, who loved learning and wondering, a great invention that helped modern day electronics, like cell phones, keep texts and calls private, a Hollywood movie star with a contract with Louis B. Mayer. Hedy’s curiosity led to many personal inventions including a cube that changed plain water into flavoured soda, a ladder to help get in and out of a bathtub.

It is really not about the glamorous life she led or the amazing inventions.  This story captures the curious mind of a girl and a woman about things that were happening around her – in her real life.

After meeting George Antheil, Hedy and George came up with the idea of “frequency hopping” to help torpedoes send fragmented messages not easily intercepted by the enemy.  They co-patented the invention together.  Although this invention would have proven useful, the American Navy put it aside to fight World War II.  Hedy used her Hollywood star power to volunteer to sell war bonds and to meet soldiers at the Hollywood Canteen.

A book like this one in every classroom would be a great addition for children who are tinkerers.  They would recognize themselves in the realistic story of Hedy who, as a child, was interested in life and curious about everything including going to the movies.

“Inventions are easy for me to do.  I suppose I just came from a different place.” Hedy Lamarr

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Coding, Ed Tech and Making: Some new reads

 

Even though I work fulltime in a library, it seems the minutes I get to spend with new books must be intentional and sometimes a bit rushed.  I would love to curl up in a chair with a cart of books beside me to savour new samplings for the collection.

As things are unusually quiet on the desk today, I can take a moment to look at what is new and cool in the areas that I spend the most time with.

My favourite book of the new batch is The Girl with a Mind for Math: The Story of Raye Montague, written by Julia Finley Mosca and illustrated by Daniel Rieley.  The subject of this nonfiction picture book is Raye Montague, one of the many hidden figures whose innovation changed the way navy ships are built.  She overcame exceptional odds being a black woman in the 1950s to design, in 1971, the FFG-7 Frigate.  Using her own computer programs, she completed the design of the frigate in 18 hours and 26 minutes.  The accompanying notes, bibliography and time line, all contribute to the wealth of information in this book.  The big problem I have with it is that it is written in verse.  What a shame.  The story would stand better is some well-written prose to showcase the power of her accomplishments.  This book can be included in classrooms up to grade 6 as students learn how to write biographical information, consider time lines of famous people, and collect biographic research about historical figures and just for students to ponder the strength and tenaciousness of this intelligent woman.

Doll-E 1.0 by Shanda McCloskey would be a great book to have in your classroom.  From grades K-3, girls will recognize the pressure (sometimes from parents) to play with dolls but our main character, Charlotte, incorporates her “making” into traditional play.  Charlotte is a maker and a tinkerer.  Although her house seems full of opportunities for her to indulge her maker imagination, Charlotte’s mother gives her a doll.  Just a doll.  It says “mama.”  As Charlotte puts her mind to it, knowing that a doll who talks must also have a power supply, she unleashes her “making” and inventions and innovations ensue.

Two books have recently come in that would be great “browsers” to have in your classroom to spur students on to learn about innovative ideas.  Engineered! Engineering Design at Work: A fun exploration of nine amazing feats by Shannon Hunt and James Gulliver Hancock looks at 9 different amazing feats of engineering from the following fields: aerospace, biomedical, chemical, mechanical, electrical, civil, geomatics, computer and environmental engineering.  Examples like the Millau Viaduct, a traffic problem solving bridge that was built on time and on budget and solved a major traffic issue in France.  The innovative design is an engineering feat and a work of art.  Innovation Nation: How Canadian innovators made the world …smarter, smaller, kinder, safer, healthier, wealthier, happier by David Johnston and Tom Jenkins, illustrated by Josh Holinaty would also provide a great browsing experience in any classroom.  Pages 124-125 give a two page spread on “How you can be an innovator,”  listing ways to inquire, ideate, incubate and implement ideas and what steps to take within each action to be the best innovator ever.  I also loved reading about the invention and pick up of JAVA script and the plastic garbage bad and something known as the “shrouded tuyere,” a way to stir steel invented by Robert Lee who came up with the idea after tooting in the bathtub.  Innovation is everywhere.  Both these books would be valuable in middle grades.

And now about that edict to have your students coding from k-12.  There are some easy ways to get students coding in your classroom but what if one of the ways was to read a picture book.  How to Code a Sandcastle by Josh Funk, illustrated by Sara Palacios is not an excellent picture book but does present the ideas and vocabulary that are foundational in coding and anchors it to a familiar activity, building a sandcastle.  Look for working definitions of sequence, loops, and “if-then-else” statements.  Having one of these books in your collection is plenty and this one does the job.  Keep this one to the early grades.

Get Coding! Learn HTML, CSS, and JAVAscript and build a website, app and game by Young Rewired State is an attractive sort of book of challenges where you work through various coding recipes to make a website, app and a game.  This book would be great in a classroom where every year now you will be able to reach some of your students through these coding challenges.  Now, keep in mind, that coding books like this are awesome usually for a short time so buy it now and use it.  In September Get Coding2 is coming out and will be full of new challenges. I would say to start kids in grade 3 with these tasks and use this book through grade 9 or 10.

Sometimes when I am looking for a new approach to educational technology I fall back on an old library habit.  See what the new books look like and how can they be used to engage students in new ed tech challenges.  This list has a little something for everyone.  They will be included in the Doucette collection later this week for your use.  And I do feel a sense of renewal now that I have touched a few new books.

 

 

App of the Week – Litsy

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Cost: Free

Size 26.2MB

Version: 1.4.1

Type: like Instagram for books

Litsy is an app discovered by my co-worker that is very much like Instagram for Books. A Book Riot review of the app is called, “If Goodreads and Instagram had a Perfect Baby…” And you would have to agree this app is a great combination of both of these sites.

Litsy speaks to our creative side by allowing us to pose books for photographs.  Using kits and materials in the library (or from home) we feature books in great environments.  If you would like to follow us our name is Open Sesame – Portals to Teaching Resources.  We thought it was very catchy.  Search us by Doucette_Library as well.

Users have a Litfluence score that appeals to students who are gamers to begin with.  Your litfluence score is based on how many people are following you, how much you post and if people are liking what you post.  Although we are not competitive, some students may find an appeal in this aspect of the app.

We are using the app to feature great resources we would love to see in classrooms and to talk about how we can creatively use books to connect to curriculum or to create a great classroom atmosphere.  We get to pick icons that suggest a good pick, so-so, pan or bail.  Ours are mostly picks since we want you to see the resources we really like.  We also get 451 characters to tell you everything you need to know about this book.  That is sometimes a challenge.

The app would also play well in a classroom for students to use to feature what they are reading, if they like it and if they would suggest it to classmates.  So our use of the app is showing you how you could use the app.  A win-win in my opinion.

Read some reviews about the app and join us to see what we are featuring.  The first books I posted were the ones I reviewed recently in a blog post on creating wonder in the elementary classroom. My co-worker has been busy posting back to school finds and some other great resources.

Join us or do some posting yourself or use it in your classroom.  Get the word out about what you are reading or follow us and see what you great resources to pick up for your classroom or practicum.

The app creators are responsive still to feedback on what you would like to change or see added to the app.

Join the fun and visit us on this book-loving social media app.

 

 

Picture Books that Promote Curiosity, Imagination and General Wondering

In a departure from the usual technology analysis, I will spend today looking at some new picture books that can be resources and browsers in a K-4 classroom to get kids wondering about the world around them.  These picks are from some recent arrivals in the library and are chosen for high interest and engagement.

What Do You Do With an Idea? and What Do You Do With a Problem? Both by Kobi Yamada and illustrated by Mae Besom.  Interesting juxtaposition of two great concepts – things you need to wonder about. An idea looks like an egg with a crown.  A problem looks like a big swirly, dark cloud.  Is an idea good? Does a problem present an opportunity?

Ideas Are All Around? by Philip C. Stead. How do you begin to write something? Taking a walk with your dog gives you many experiences. Are they worth writing about? What do you notice? Stop War – now there is a good idea.

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The Knowing Book by Rebecca Kai Dotlich, illustrated by Matthew Cordell.  “Know this: there is magic around but it hides.” “Be open to it.” Hone your powers of observation, around you, above you, near you.  Allow your feet to determine where you may journey and notice all there is to explore.

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City Shapes by Diana Murray, illustrated by Bryan Collier.  Notice all that is around you and tie it to some of your knowledge.  Recognize shapes in your environment as a beginning understanding of your world. This book would be a great provocation for a grade 1 photography project.  A way for students to study their community through the lens of a camera or an iPad.

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Secret Agent Man Goes Shopping for Shoes by Tim Wynne-Jones, illustrated by Brian Won.  S.A.M. (get it?) has a unique view of the world and all the adventures that are to be had.  Discover a unique perspective on shoe shopping by one imaginative boy.

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Use Your Imagination (but be careful what you wish for!) by Nicola O’Bryne.  A typical fairy tale re-telling becomes a whole new story with a little imagination.  Can you change other stories? What would be a more unexpected twist or turn in the stories you are reading?

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Maybe Something Beautiful: How Art Transformed a Neighborhood by F. Isabel Campoy and Theresa Howell and illustrated by Rafael Lopez.  True to life, people in a grey neighbourhood re-imagine it with colourful murals and paintings.  The entire neighbourhood joins in and life is forever changed.  Art changes people.  One person can change a neighbourhood or their school or city or country or the world.

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These are a few picks to invigorate your current classroom library and to engage students in a deeper thinking process.  Igniting curiosity is a game changer.